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Authors:
Linke, Rebecca; Kothe, Tina; Alt, Florian 
Document type:
Konferenzbeitrag / Conference Paper 
Title:
TaBooGa: A Hybrid Learning App to Support Children's Reading Motivation 
Title of conference publication:
IDC '17 
Subtitle of conference publication:
Proceedings of the 2017 Conference on Interaction Design and Children 
Conference title:
Conference on Interaction Design and Children (2017, Stanford, CA) 
Venue:
Stanford, California, USA 
Year of conference:
2017 
Date of conference beginning:
27.06.2017 
Date of conference ending:
30.06.2017 
Place of publication:
New York, NY, USA 
Publisher:
ACM 
Year:
2017 
Pages from - to:
278-285 
Language:
Englisch 
Keywords:
book-app ; hybrid ; literature ; motivation ; reading ; tangible 
Abstract:
In this paper we present TaBooGa (Tangible Book Game), a hybrid learning application we developed to increase children's reading motivation. As children are exposed to digital devices early on (e.g., smart phones and tablets) weak readers are particularly apt to prefer digital offers over reading traditional books. Prior work has shown that ebooks can partially address this challenge by making reading more compelling for children. In this work we show that augmenting ebooks with tangible element...    »
 
ISBN:
978-1-4503-4921-5 
Article ID:
3079712