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Autoren:
Dobrovsky, Aline; Borghoff, Uwe M.; Hofmann, Marko 
Dokumenttyp:
Konferenzbeitrag / Conference Paper 
Titel:
Deep Reinforcement Learning in Serious Games Analysis and Design of Deep Neural Network Architectures Eurocast 2017 
Titel Konferenzpublikation:
16th International Conference on Computer Aided Systems Theory 
Untertitel Konferenzpublikation:
Las Palmas De Gran Canaria, Spain, February 2017 
Konferenztitel:
International Conference on Computer Aided Systems Theory (16., 2017, Las Palmas) 
Konferenztitel:
Eurocast 2017 
Tagungsort:
Las Palmas de Gran Canaria, Spain 
Jahr der Konferenz:
2017 
Datum Beginn der Konferenz:
19.02.2017 
Datum Ende der Konferenz:
24.02.2017 
Verlag:
IUCTC 
Jahr:
2017 
Seiten von - bis:
259-260 
Sprache:
Englisch 
Abstract:
Serious Games (SG) belong to the most important future e-learning trends; they attain enhanced public acceptance and importance. Although more frequently used in recruitment and training, their production is still effortful and expensive. The generation of human behaviour and general game playing remain prevalent trends and challenges. Serious games can profit from diverse behaviour to increase learning effectiveness and from general AI methods for easy adaption to different games. Deep reinforceme...    »
 
ISBN:
978-84-617-8087-7 
Fakultät:
Fakultät für Informatik 
Institut:
INF 2 - Institut für Softwaretechnologie 
Professur:
Borghoff, Uwe M. 
Open Access ja oder nein?:
Nein / No